Teaching Activities

Items

Buggane Biscuits and Bonnag
Bonnag is the traditional Manx soda bread — no yeast, quick to make, and the smell of it fills the kitchen the way it filled Manx farmhouses for centuries. Make a batch of bonnag together, and while it bakes, hear the story of the Buggane of St Trinian’s — the monster who tore the roof off the church every time it was built. Timothy the tailor took on the challenge, stitching a pair of breeches while the buggane rose from the ground in front of him. “Do you see my great head, large eyes, and long teeth?” the buggane demanded. Timothy kept stitching. He finished the last stitch and leapt to consecrated ground just in time. The church remains roofless to this day. Once your bonnag is done, use the offcuts to make buggane biscuits — shape them with great heads, large eyes, and long teeth.
Build a Keeill
Over 200 keeills once scattered across the Isle of Man — tiny stone chapels, about 5 metres by 3 metres, with walls that were “unnecessarily massive for such comparatively small enclosures.” One door. One window. An altar against the eastern wall. Almost always a spring or stream nearby. They were built by individual holy men who chose to live among the people and serve local families. One keeill per treen was the general pattern. Find a patch of ground and build your own keeill to scale using stones, sticks, or whatever you can find. Measure out 5m × 3m first — you’ll be surprised how small it is. Put your door on the west side. Your altar goes against the east wall. Is there water nearby? The holy men always built near water.
Build a Manx Curragh
Before the Norse brought their longships, the people of the Irish Sea world travelled in curraghs — light boats made from a wooden frame covered in hide. Saint Maughold is said to have arrived at the island in a coracle. This project guides you through building a small-scale model curragh from willow withies (or garden canes) and canvas or heavy fabric. It won’t cross the Irish Sea, but it should float. Test it in a stream, a pond, or the bath. If it sinks, you’ve learned something about naval architecture. If it floats, you’ve built something connected to three thousand years of island history.
Cargo from Everywhere: Plot the Trade Routes
Ships arrived at Douglas from Copenhagen, Amsterdam, Bordeaux, Stockholm, Hamburg, Barcelona, and Cette. Tea came from China via Holland. Brandy came from France. Tobacco came from the American colonies. Silk and cotton came from India. Rum came from the West Indies. Gunpowder for the slave trade passed through a Manx harbour on its way to the Guinea Coast. Take a blank map of the world and plot every trade route that connected to the Isle of Man. Use different colours for different goods. When you’ve finished, stand back and look at it. A tiny island in the Irish Sea, connected to everywhere.
Charlotte’s Consent
The Revestment could not happen without Charlotte Murray’s written consent. She held the lordship through the Barony of Strange — a title that passed through heirs general (male or female), not heirs male only. Her husband the Duke held the title through her. Without her signature, the entire transaction was void. What was the Barony of Strange? What did consent mean when a wife could not legally act independently of her husband? Was her consent real or ceremonial? If Charlotte had refused, could the Revestment have happened at all? Research her life, her family’s connection to the lordship, and the legal mechanics.
Design Your Own Manx Cross
Design Your Own Manx Cross
The Isle of Man is full of carved stone crosses — really old ones, over a thousand years old. You can see them in churchyards and in the Manx Museum. What makes them special is that they mix things up. Some have Celtic patterns — beautiful knots and spirals that go round and round and never end. Some have Norse pictures — Vikings, gods, dragons, and writing in runes. And some have both on the same stone. The people who carved them didn’t think they had to choose. The most famous one is Thorwald’s Cross at Kirk Andreas. One side shows Odin being eaten by a giant wolf. The other side shows Christ standing on a serpent. Two completely different stories. Same piece of rock. Your job: design your own cross that mixes things together. Use at least two different styles. Draw it, paint it, press it into clay, or build it from card. Download colouring sheets and a pattern guide at revestment1765.com/downloads/
Harbour Detective: Castletown in 1760
Walk through Castletown today and it’s a quiet, handsome place — a few boats, some gulls, a nice spot for a coffee. In 1760 it was the capital of a commercial operation that smelled of salt, tar, tobacco leaf, and brandy. This walking guide gives you a map of Castletown with twelve numbered stops. At each stop, read what was happening at that exact spot in the 1760s — the warehouses along the quay, the customs house, Bridge House where the Clerk of the Rolls worked fifty yards from Castle Rushen, the sail lofts and cooperages that kept the trade running. Can you find all twelve locations? There’s a sketch challenge at each stop: draw what you think it looked like then, next to what it looks like now.
King Orry’s Voyage: Navigate by the Stars
Godred Crovan sailed to the Isle of Man in 1079. He was Norse-Gaelic, a survivor of Stamford Bridge, and he came by sea. The Manx people named the Milky Way after him — Raad Mooar Ree Gorree, the Great Road of King Orry, the path his ships followed across the night sky. On a clear night, go outside and find the Milky Way. You’re looking at the same sky Godred’s sailors navigated by nearly a thousand years ago. Bring a blanket. Bring a flask of something warm. Bring the story of how a man who lost at Stamford Bridge won a kingdom in the Irish Sea.
Map the Sea Kingdom
At its height, the Kingdom of Mann and the Isles stretched from the Hebrides to Dublin. The parliament had 32 members — 16 from the island and 4 from each of four groups of Hebridean islands: Lewis, Skye, Mull, and Islay. Representatives arrived at Tynwald by boat, crossing hundreds of miles of open water. Mark the full extent of the sea kingdom on a large map. Mark each island group. Then calculate: how far did the Lewis representatives have to sail? What route would they take? How long in a Norse longship? A parliament held together by ships and kinship and the authority of a king who ruled from Castle Rushen.
One Island, Five Calendars
The Manx ritual year ran on a calendar older than Christianity: Laa’l Breeshey (1 February), Laa Boaldyn (May Day), Tynwald Day / Midsummer Eve, Laa Luanys (Lammas), Hop-tu-Naa (31 October). The Christian calendar laid its feasts on top without replacing the older dates. The Norse added their own layer. In 1753 the Gregorian calendar arrived, shifting everything by eleven days. Build five parallel calendars for one year: the pre-Christian Manx year, the Christian liturgical year, the Norse/agricultural year, the Julian calendar, and the modern Gregorian calendar. When you lay them side by side, you can see every culture’s calendar coexisting on the same island. No one replacing any other.
Sail Loft Challenge: Design a Three Legs Flag
The sails that drove the trading vessels were cut and stitched in lofts above the quay — sailcloth from the Tromode mills, stamped every yard with the Three Legs of Man. The Three Legs (ny tree cassyn) is one of the oldest national symbols in the world, and nobody is entirely sure where it came from. The motto — Quocunque Jeceris Stabit, “whichever way you throw me, I shall stand” — is a statement of survival. Design your own version of the Three Legs. You can draw it, paint it, stitch it, build it from found objects, carve it into clay, or make it from anything you like. The only rule: it has to look like it could stand whichever way you threw it.
Speak Like a Manxman
Manx Gaelic is closer to Irish than to any form of English. It was the everyday language of the island until the nineteenth century. The last native speaker, Ned Maddrell, died in 1974 — but the language didn’t die with him. It’s being taught again, spoken again, lived in again. Learn ten Manx words and phrases: Cronk-y-Keeillown — the old name for Tynwald Hill. Raad Mooar Ree Gorree — the Milky Way, named after King Orry. Bollan bane — the mugwort gathered at midsummer. Mooinjer veggey — the little people. Hop-tu-Naa — the old New Year’s Eve. Laa Mie — Good day. Ny tree cassyn — the Three Legs. Mannin — the Isle of Man. Ellan Vannin — Island of Mann. Traa dy liooar — Time enough. Say them out loud. Teach them to someone else. A language lives when people speak it.
The Bollan Bane Journal
The bollan bane — mugwort — was gathered at midsummer and worn as a chaplet to protect against enchantment. It grows wild across the island. This summer project is a nature journal: find and identify the plants that appear in Manx tradition. Mugwort for midsummer. Mountain ash (rowan) for May Day. Rushes for Tynwald. Elder, which the fairies favoured. Gorse, which the Manx people burned to clear land. Press specimens, draw them, photograph them. Note where you found them and when. By midsummer, gather your own bollan bane and make a chaplet. You’re doing something Manx people have done for longer than anyone can remember.
The Customs Officer’s Dilemma
You are a customs officer at Douglas harbour in 1755. Ships are arriving from Rotterdam, Bordeaux, and Barcelona. Every cargo is entered legally through the Duke of Atholl’s customs house. Every duty is paid. Nothing you see is against Manx law. But you know — everyone knows — that those eight boxes of Bohea tea will be on a wherry to Lancashire by midnight, and the three tons of brandy will never see a British customs house. The Duke profits from the duties. The merchants profit from the trade. Your family depends on it. What do you do? Each family member plays a different role: the customs officer, the merchant, a cooper’s wife, the Duke’s agent, a revenue cutter captain from Whitehaven. Each has a situation to resolve. There are no right answers. That’s the point.
The Emigration Trail
Between the late eighteenth and mid-nineteenth centuries, thousands of Manx people left the island — for Ohio, for Cleveland, for Virginia, for Australia, for everywhere. The ships that carried them have names: the Chile, the Curler, the Ocean, the Fanny, the Jane, the Ann. The places they built have names: Steubenville, Cadiz, Monroeville. Did anyone in your family leave? Talk to the oldest people you know. Check the records (ManxBMD, the Manx Museum archives, the website’s Emigration section). If you find a connection, map the journey — from which parish to which ship to which destination. If you don’t find a family connection, adopt one of the documented emigrants and trace their story instead.
The Hop-tu-Naa Lantern
Forget Halloween — Hop-tu-Naa is older. The last night of October was the Manx New Year’s Eve, the night when the old year died and the dead walked abroad. Bonfires burned on the hills. Children carried turnip lanterns from house to house, singing the Hop-tu-Naa song. Not pumpkins — turnips. Carving a turnip is harder work than a pumpkin, which is part of the point. This activity guides you through making a traditional Hop-tu-Naa lantern from a turnip (or a swede if you can’t find a big enough turnip), with the words of the song to learn. Best done in late October, obviously — but there’s nothing stopping you practising in July.
The Keeill Hunt
174 keeill sites have been identified by archaeological survey. Many are on private land or hard to find, but dozens are accessible — marked on Ordnance Survey maps, visible as low stone foundations in fields and on hillsides. This summer project challenges you to find and photograph as many keeills as you can. Each keeill entry in your field notebook should include: location (grid reference), condition, whether there’s water nearby (there almost always is), what you can see of the walls, and a sketch. How many can you find in a summer? Nobody’s counted yet. You could be the first.
The Manx Trade Ledger
A summer-long project. You are George Moore, merchant of Douglas, and it’s 1750. Keep a trade ledger for the summer — a real notebook, handwritten. Each week, research one real cargo that arrived at a Manx harbour. Enter it in your ledger: the ship’s name, where it came from, what it carried, what the duty was, and what the goods might sell for on the other side of the Irish Sea. By the end of the summer, you’ll have a working picture of what the running trade actually looked like — not the caricature, but the reality. The twist: also record what the same goods would cost today, and where they’d come from. Tea still comes from China. Brandy still comes from France. The routes haven’t changed as much as you’d think.
The Parish Map Project
Pick a parish — your parish, or one you’d like to explore. Over the summer, build a detailed parish map that shows not just the geography but the history. Mark the keeills. Mark the holy wells. Mark the quarterlands and treens. Mark where the fishing boats launched, where the fairs were held, where the church stands, where the oldest buildings are. Talk to people. Ask what they know about the place names — Manx place names carry centuries of meaning in a few syllables. By the end of the summer, you’ll have a map that tells the story of one piece of the island in a way no Ordnance Survey ever has.
The Phynnodderee’s Field
The phynnodderee was a fallen fairy — hairy, enormously strong, slightly sad. He’d gather your sheep from the mountain in a single night, cut your meadow grass, or move stones no team of men could shift. He asked nothing in return. When a grateful farmer laid out clothes for him, the phynnodderee picked them up one by one, lamented over each piece in Manx, and departed forever. The old people mourned: “There has not been a merry world since he lost his ground.” Go outside — a garden, a park, a field. Imagine the phynnodderee has been helping here all night. What did he do? Build a den or shelter from natural materials, the way he might have worked — using only what you find. Then leave something at the entrance. Not clothes (you don’t want him to leave). Something else. What would make a lonely fairy feel welcome?
The Revestment Trial
In 1765, the British Parliament bought the Isle of Man from the Duke and Duchess of Atholl for £70,000. The Manx people were not consulted. They had no representation at Westminster. Tynwald was not asked. Lord Chief Justice Ellenborough described it as “one of the most corrupt jobs ever witnessed in Parliament.” Was it? The prosecution argues: taxation without representation, seizure of sovereignty without consent. The defence argues: fiscal necessity, the running trade costing Britain £200,000 a year. Witnesses: George Moore (merchant), Charlotte Murray (Duchess, whose consent was legally required), Charles Lutwidge (intelligence), George Grenville (Prime Minister). Research briefs for each witness included. The jury is your family.
The Running Trade Cargo Game
In the 1750s, a single week’s customs entries at Douglas recorded tea from China, brandy from France, violins from Rotterdam, gunpowder for the African trade, and coal from Liverpool — all arriving at the same tiny harbour. This card game challenges your family to load a trading vessel with the right cargo. Print the cargo cards, each showing a real trade good that passed through Manx harbours. Players draw destination cards (Lancashire, Cumberland, Dublin, the Guinea Coast) and must assemble a profitable cargo before the revenue cutter catches them. Every cargo item is real, every route is real, and every price is based on what these goods were actually worth in the 1750s. What Parliament called smuggling, the Manx people called trade. The goods were entered legally through the Duke of Atholl’s customs house. Every duty was paid. Nothing was against Manx law.
The Spy Document
Sometime in the 1750s, an anonymous author wrote a document addressed to the Prime Minister describing the smuggling trade in extraordinary detail. He named the routes, the methods, the prices. He proposed four solutions — all punitive, none involving consultation. Buried in the document is a passage that changes everything: in 1743, the House of Keys secretly drafted a remonstrance against the tobacco trade. The Governor suppressed it. The Manx people opposed the smuggling — and were silenced. Key passages provided (modernised spelling). Analysis questions: Who wrote it? How do we know they were telling the truth? The author knows the Manx people oppose the trade. His solutions are still punitive. Why?
The Tynwald Time Machine
Tynwald has met every year for over a thousand years — the oldest continuous parliament on earth. But what would it have looked like at different points in history? This activity gives you five dates: 1100 (when representatives sailed from the Hebrides), 1405 (the Stanleys take over), 1700 (Bishop Wilson’s time), 1765 (the year everything changed), and today. For each date, research who would have been there, what they wore, what language they spoke, and what they were deciding. Draw or write a scene for each. When you line them all up, you’ve got a thousand years of democracy on one wall.
What Did £70,000 Buy?
Parliament paid £70,000 for the Isle of Man in 1765. The Duke’s annual revenue was around £7,500. The estimated annual revenue loss to Britain from smuggling was £200,000. The compensation dispute lasted sixty-three years. Calculate what £70,000 was worth in 1765 — how many years of a labourer’s wages? How many houses? How many ships? Calculate Parliament’s return on investment. Calculate the Duke’s total compensation over 63 years. Then ask the question the Manx people asked: what did they get? The answer is in the book. It’s not a comfortable one.